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E-ISSN 2567-7594
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Journal of Advanced Informatics and Computing

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Articles • Vol 1, No 2 (2025)

Gamification in Second Language Acquisition: A Longitudinal Study on Vocabulary Retention

MG
Maria Gonzales Department of Linguistics, University of Barcelona

Detail & Metrik

Diterbitkan 04 Maret 2025
Halaman 37-45
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Total Tampilan 4
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Abstrak

This study investigates the long-term effects of gamified learning applications on vocabulary retention among adult English learners. Over a 12-month period, participants utilized mobile applications featuring spaced repetition and reward systems. Results demonstrate a 40% increase in retention compared to traditional rote learning methods, though grammatical accuracy showed negligible improvement.

Kata Kunci

Gamification SLA Linguistics
Pembaca Dokumen Aman