Gamification in Second Language Acquisition: A Longitudinal Study on Vocabulary Retention
MG
Maria Gonzales
Department of Linguistics, University of Barcelona
Detail & Metrik
Diterbitkan
04 Maret 2025
Edisi
Vol 1, No 2 (2025)
Halaman
37-45
Seksi
Articles
Total Tampilan
4
Unduhan PDF
2
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Abstrak
This study investigates the long-term effects of gamified learning applications on vocabulary retention among adult English learners. Over a 12-month period, participants utilized mobile applications featuring spaced repetition and reward systems. Results demonstrate a 40% increase in retention compared to traditional rote learning methods, though grammatical accuracy showed negligible improvement.
Kata Kunci
Gamification
SLA
Linguistics
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